Even the era Mafia is set within-the United States’ volatile 1930s-has been explored in depth over seasons of Boardwalk Empire and in movies like Michael Mann’s Public Enemies. Martin Scorsese seemingly bid farewell to the genre with last year’s The Irishman, a sprawling send-off that used the life of Bufalino family and Jimmy Hoffa associate Frank Sheeran as the framework for a powerful (and powerfully depressing) look at American crime, politics, and masculinity. We’ve seen crime movies like Ridley Scott’s American Gangster and Nicolas Winding Refn’s Bronson explore the effects of the drug war and economic disenfranchisement and the drive to violence itself. We’ve seen The Sopranos end, wrapping up a landmark examination of the mafia through the stacked lenses of class, race, sexuality, and turn of the millennium American culture. In the time since the original’s release, the genre has changed enormously. While revisiting the welcomingly straightforward, fluff-free mission design of a 2002 open world game is enjoyable, the 2020 Mafia can’t overcome the fact that it’s ultimately a mobster game that replicates a plot first written nearly two decades ago.